Whiteboard Disappointment

So I spent some time working with Whiteboard looking for a replacement for Sandbox. If you couldn’t tell, I was not impressed. At first I was thrilled because it was lightweight, reminding me of why I like Sandbox… But then I started working with it. Man was I wrong!

I’ve decided that, instead of giving up Sandbox, I’ll simply update it for my own use. I’m planning to update it to include support for managing menus with WordPress, and even including an updated dropdown menu setup, etc… I actually have done this for quite a few projects, most recently for Starcraft.org where the menu is driven entirely by CSS, rather than javascript. It also fully supports menu management from the CMS, which is pretty fun.

While that is relatively easy to add, I’m also planning to update the default post layout, and integrate support for the 960 grid (fixed and fluid) — basically the idea would be to bring it inline with what I’m looking for, y’know? All while keeping it simple. I’ll probably also add in a css reset as well.

As an aside, I’m quite happy with the integration between vBulletin and WordPress provided by vBSSO. I highly recommend it if you’re looking for a secure, simple, and working method to link a wordpress powered site and your vbulletin.


Favicons are Fickle

Gosh favicons are finicky. I just got done cleaning up and organizing my years-old collection of bookmarks and noticed that I didn’t really like my current website favicon so pulled out an old sprite someone “made” for me, modified from Mog’s sprite in FF6. I’ve sort of grown attached to it over the years and so it seems to fit perfectly as a favicon.

I found a really promising “sandbox” replacement for wordpress, I’ll be working on a project shortly utilizing it, I have high hopes for it, it will be nice to work with something that’s been updated to take into account WordPress’s newer features.


Sandbox for WordPress

In the glorious past (’09) there was an awesome barebones theme for WordPress called Sandbox. I discovered and instantly fell in love. I’ve used it actually for all of my projects from then on, but as WordPress updated it became dated, I have to “update it” now to include basic support for menus and other things that are somewhat basic and standard with most themes nowadays.

Over the years I’ve tried to find a replacement, but I usually come across projects that seem to miss the entire point of a basic wordpress theme. Sandbox is nice because it’s easy to understand, and any markup added is for basic functionality and/or if it “makes sense”, as it were. However you look at WordPress’s new theme like TwentyTen and even someone like me is wondering “what the heck?”…

I will fully admit that perhaps it’s just me, and the way I “grew up” in regards to design but I prefer to make sure that pages load quickly, and to me having a theme weigh in over 100s of kb and a css file that’s massive seems to miss the entire point. I’m also not much of a fan of child themes. I understand the basic idea from my work with vBulletins, but for wordpress I’m often creating themes so I can “ship” them out to another wordpress or for a project, so having a “parent” theme and then a customized child theme just seems kind of silly.

Oh well, I’ve decided to try an offshoot of Sandbox, and a couple others and see how they work out, the current project I’m working on doesn’t require anything complicated so it’s the perfect chance to move away from Sandbox.


World of Warcraft Classic

It all started back in Vanilla, I think even the beta briefly. Truth be told I wasn’t as into WoW then, to me the game seemed far to grindy (more so then I was interested in). Many folks actually forget that one of the ideas behind WoW was to be a sort of “casual gamer’s Everquest” (talk about a grindy game!). You see lots of people, at least the vocal ones, complaining about how bad WoW has gotten, how lame Cataclysm is, and go on to talk about the glory days of Classic (or TBC). Frankly it’s all nonsense, I hate to break it to most of these folks but it’s just nostalgia. You may remember it fondly, but that doesn’t mean it was actually great or better then the WoW we have today. Something a lot of these folks, at least those who were actually playing during Classic (more on that later), also forget to mention is how the game actually was:

Addons played for you, there was a time when addons could do a lot more for you. It might be an exaggeration of course, but not by much. You get the oddball from time to time that declares that any addons or ones like DBM/Bigwigs/DXE are cheating or lame or whatever but these folks would be shocked at the sort of addons that existed back during Classic (and in some cases TBC).

Raiding wasn’t just raiding. Today all you have to have when you walk into a raid dungeon is a flask and food (potentially elixirs for tanks). Bonus points if you have scrolls, or drums to fill in for no priest or no druid/pally. However back during Classic raiding entailed having to farm for multiple hours outside of raid times to gather buffs, mats, etc… Some of you might remember those crystal BOP buff things from Un’goro crater, I don’t know if they still exist after Cataclysm but for serious progression you’d have to farm that stuff up! And let’s not forget potions, flasks, etc… During much of Classic potions could be chugged, so for most of the overtuned (gear check) encounters you’d be chugging pots, whether as a tank or a healer, or a dps.

PvE Balance — there were some specs that simply didn’t work! These folks with those thick rose-colored glasses on often forget this too or don’t want to admit to it, but some specs were downright unplayable or pointless/worthless to bring to raids. Aside from the fact that Shamans and Paladins were faction specific (Horde and Alliance respectively) some classes were just not even worth bringing to raids — Warlocks for instance, in almost every way they were inferior to Mages. Granted you might stack Warlocks for a fight like Garr to banish adds, but is that really what you’d call viable? Right now during Cataclysm you hear complaints from the community when a spec is 10% below the top dps class! Frankly if you consider Classic that’s amazing that you could walk into Firelands as a Frost Mage and do fine DPS. Ask a Retribution Paladin how that worked out back in Classic (that is if you’re feeling cruel and want to see someone cry).

PvP Balance — This is, of course, a joke. Such balance didn’t exist at all and this is where I start to feel really cynical about the “Classic was better!” crowd. Truthfully all but a few specs were even usable in PvP. Rogues, Mages, Warlocks; and specific specs of those. Warlocks were mostly imbalanced because of fear, Mages were capable of putting out significant burst at times and/or CC’ing you for obscene amounts of time (on the plus side you do look really cute as a sheep), and Rogues… well… “You can’t do that while stunned.” Now, to be fair, these folks who declare Classic the best version of WoW ever and specific cite PvP as the reason might have played these classes or specs that did really well (read: were grossly imbalanced) so they may actually have a point here about the game being better. Personally I prefer the person I’m fighting to not just end up dead because I hit a couple buttons in a row!

PvP in general — I will admit that I miss AV a bit. I vaguely recall that battleground in all it’s glory, but in general most of my memories of Classic are dim, because frankly the game wasn’t that impressive back then (at least enough that I would remember anything). Anyway PvP in Classic is almost the definition of grind. Aside from the imbalances I mentioned earlier, the best gear generally came from Raiding, and those in raid gear mopped the floor with everyone in PvP. Grand Marshall was an insane thing to actually acquire as far as I’m aware that required months of pvp, literally almost nonstop battlegrounds. I seem to recall people getting together to play a character around-the-clock to accomplish this — similar to how folks team up for the Diablo II ladders and take turns leveling a character to 99. Regardless many folks may not like PvP today, but there aren’t many who would claim that the game is less balanced today then it was in Classic (unless they’re just being silly).

Going back to raiding breifly, something that stands out the most for me was C’Thun. Before Blizzard tweaked that encounter, it was not possible to down for months. I’m not talking about people being bad, I mean that C’Thun was literally impossible to defeat with the gear, skills, and damage possible for level 60 characters at the time. Yes, that was certainly the pinnacle of raiding don’t you agree? Wiping on a boss for months at a time before realizing that it was quite literally impossible to kill sounds like awesome fun to me. Frankly most of the fights are also simplistic in nature, nothing like some of the bosses from TBC, Wrath, or Cata. One could argue that the bosses in heroic 5-man dungeons today are far more difficult than AQ, MC, ZG or BWL bosses were back for 20/40 people (be honest, how many times do you cringe to see Blackrock Caverns to load and you hit Corla? What about Jin’do in Zul’Gurub? Stoncore period).

Where to now? Well I’ll save my discussion on TBC for another time. I wasn’t really intending to ramble on so long about Classic but I’ve seen so many folks complain about Cataclysm sucking as of late that it must have been aggravating me more than I realized. The last thing I’d like to mention is something I touched on briefly earlier about if the people who claimed Classic was better actually played Classic — HA! Frankly I think it’s hilarious. I’m pretty sure that if everyone who claimed to have played and raided/pvped in Classic actually did so the percentage of those who got to see endgame dungeons in Classic would be closer to 80% rather then 3-5%. And that’s the major thing in all this: it made no sense for Blizzard to waste so much time designing endgame dungeons or raids that a fraction of those playing would even see (not to mention the far lower number of those who finished them!).

Next time I’ll chat about TBC, my “serious” interest, and my awesome 70 Feral Druid!


Why Internet Explorer?

Why must you be so cruel to me? I’ve never done anything to you! In fact I refused to switch from using you for years until I finally moved to Firefox.  I even defended you against those who didn’t understand how awesome you were. So… why do you hate me? Why must you taunt me? My design looks fine in every browser… But then I open it with you and it’s like a twisted joke of epic proportions.

I love designing websites, coding them especially. For some reason I just enjoy it a lot, but one of things I never really liked is fighting various browsers and the way they display things. Most often I come across this problem when working in a site that’s already active or a design that was coded by someone else. I don’t know how to explain it, but it always feels like I’m walking into someone else’s playground, and getting lost.

For anyone interested my most recent IE issue was related to it’s z-index mishandling. I cannot wait until I can switch to CSS3 completely… Sadly that day is not today.